At a basic level, there are few more deeply felt and enjoyable game mechanics than OutRun’s driving and drifting. Though the original arcade experience could be punishing and gameplay sessions are usually very quick until you have gained enough experience and skill. Which is why, in addition to the fantastic new 3DS version of the original arcade game, OutRun 2006: Coast To Coast’s extensive port of OutRun2 SP is so brilliant, building an extended experience and a variety of remixes on the incredibly strong central experience. Considering that, Outrun 2006 presents a very interesting waypoint on the debate between depth versus breadth, as despite all its various game modes the game is entirely about drifting along 30, 60, and 90 degree turns while avoding other cars on the road. It is pure depth and so tightly constructed that it remains a compelling experience to return to year after year.Read More
This level is all about the speed and jump paint types, with two particular big "set pieces" of bouncing. Hence, it's called "The Bounce." Both types of paint come in handy throughout this level and there is a fair degree of openness about the order in which you construct your solution. The core of the puzzle is fiendish indeed, but the solution will have you soaring with delight.Read More
The original Bayonetta flew slightly under the radar but upon discovery turns out to be quite the little masterpiece. It's a character action game that both summarizes and deepens the history of the genre, especially looking back. It's fitting that this would be the game to do it too creator Hideki Kamiya raised the bar first with 2001’s genre-defining Devil May Cry. Thankfully Bayonatta has come up for fresh appreciation lately with a Wii U re-release alongside it's sequel. Despite missing out on a lot of this character action genre, completing Bayonetta for the first time has me reading and playing up on my history and appreciating just how mechanically satisfying the genre can be.Read More
It's turned out to be a surprisingly hot summer, so traditional pesto doesn't work nearly as well as this cool, delicious spread with that same basil taste. Check the recipe notes for a quick deconstruction of this into an actual pesto-for-pasta pesto but do give this one a shot. It's great on toast, crackers, or any other spreadable you've got in your pantry.Read More
The HD versions of the original trilogy of Ratchet & Clank games offers a unique look at AAA game development in the early 2000’s. The update in resolution works particularly well for this series as the cartoon graphics and strong art style don’t age nearly as poorly as some of the more realistically rendered games on the Playstation 2. Furthermore the platforming, exploration, shooting and weapon-switching still remain compelling from a basic gameplay perspective. It’s clear that the game was developed in an era of stricter formulas and padded playtimes but the combat and level design are allowed a chance to shine due to several smart decisions made early in development on the first title.Read More
Bare bone visuals hide many beautiful moments in Thomas Was Alone, a 2010 puzzle-platforming game that de-emphasizes flash and mechanical complexity in favor of an earnest, well-told story. The gameplay basics are simple and easy to learn, just moving left and right and jumping. Like a simpler Mario game with a deeper story in place of enemy characters.Read More
Mainframe is a "digital board game," with turn-based cyberpunk strategery for 2 or 4 players. One hacker dashes through the halls of an evil mega-corporation with three security agents hot on their tail. Can the hacker get to the mainframe and jack in before being caught and clubbed? Cartoon art and light procedural elements help make Mainframe an original multiplayer experience.